) This post has been edited 2 times, last edit by "iggulden" (Mar 31st 2015, 1:48pm)
[Psychic Shock] r3. An instant cast damage skill. Gives you a chance to get a concentration buff which is used to cast your highest damage skill[Pain Transfer]. While leveling, you can only take on 1 enemy at a time and you will want to be able to move to stay out the way of other enemies. After you agro an enemy you can keep using it while running to a safe place to fight.
[Mental link] r2. Increases your damage to the target by 20%. Allows use of [Erase Memory]
extra skill which is instant cast and does double damage when enemy hitpoint is below 30%. r2 Reduces cast time to 2.5s. Sometimes when you want to link an enemy from max distance it moves out of range. So a faster cast time makes this happen less but it is not worth r3 for another 0.5s cast time reduction.
[Pain Transfer] r3. Your highest damage skill, use it whenever you can. Needs 1 concentration buff to cast
[Twin] r3. Makes a twin of you which your enemy will attack and teleport you away in a random direction. r3 for your twin to take the least damage. Make sure there are no other enemies near when casting this as this teleports you in a random
[Concentration] r1.Gives you 2 concentration buffs for you to cast [Pain Transfer]. Since you can get concentration buffs easily from [Psychic Shock], this can be used whenever its available.
[Ectoplasmatic Form] r3.Gives you a shield that will last for maximum of 13s. Useful for survival.
[Mental Pulse] r2. Knocks back enemies near you and stuns them for 2.5s. r2 because it will have shorter cooldown & stun longer. Not worth putting more points for r3 bonus.
[Choke] r3. Damage over 8s channeling spell that slows the enemy. Does good damage (about 3-4 [Pain Transfer] worth of damage). Cast [Twin] before this so you can use [Twin] again earlier.
[Telekinetic Pull] r2. Pulls enemies in an area to a target location and knocks them down for a short while. I use this to pull the enemy away from my casted [Twin]. Not worth putting more points for r3 bonus.
[Temporal Acceleration] r3. Decreases cooldown for [Psychic Shock],[Erase Memory] by half and increases movement speed. Use this for enemies where you need to kill faster, or to run away from groups of mobs.
[Astral Venom] r3. Upgrade of [Psychic Shock]. Maximum rank you can get is the same as the rank of your [Psychic Shock].
[AstralBody] r3. Upgrade of [Ectoplasmatic Form]. Last 14s. Maximum rank you can get is the same as therank of your [Ectoplasmatic Form].
[Destabilization] r3. Upgrade of [Pain Transfer]. Maximum rank you can get is the same as the rank of your [Pain Transfer].
[Thoughful Spirit] r3. Spammable skill with maximum of 5 charges which refills over time. Use it for burst damage.
This post has been edited 10 times, last edit by "iggulden" (Apr 9th 2015, 9:45am)

[Mental link] rank 1. Increases your damage to the target by 20%. Used mainly on bosses before a fight so you can [Twin] them. For other enemies I use [Will Supression]
[Pain Transfer] r3. Your highest damage skill, use it whenever you can. Needs 1 concentration buff to cast
[Pyrokinesis] r3. r3 as this is used for normal attacks and burst damage
[Twin] r1. Makes a twin of you which your enemy will attack and teleport you away in a random direction. Use this to avoid being target by bosses or to instantly move out of an area of effect attack zone.
[Concentration] r1.Gives you 2 concentration buffs for you to cast [Pain Transfer]. Since you can get concentration buffs easily from [Psychic Shock], this can be used whenever its available.
[Ectoplasmatic Form] r2.
[Hypnosis] r2.Used to disable an enemy for 45 seconds. r2 so that you are able to cast it again before the enemy wakes up
[Mental Pulse] r2. Knocksback enemies near you and stuns them for 2.5s. r2 because it will have shorter cooldown & stun longer. Not worth putting more points for r3 bonus.
[Telekinetic Pull] r2. Pulls enemies in an area to a target location and knocks them down for a short while. Use this to pull groups of enemies together for area of effect support &[Wall of Blades] combo.
[Wall of Blades] r3. r3 for max physical damage since you will get rubies which increase physical damage.
[Seal of Health] r3. r3 for max health %bonus. This gives me another option in my support buff options.
[Temporal Acceleration] r3. r3 for shortest cooldown as this provides a way to do burst damage
[Will Supression] r2. r2 for balance between cd and talent points usage. Instant cast is useful for applying the 20% damage bonus ruby when dealing with another enemy
[Pyrolysis] r3. Upgrade of [Pyrokinesis]. Maximum rank you can get is the same as the rank of your [Pyrokinesis].
[Astral Body] r2. Upgrade of [Ectoplasmatic Form]. Last 13s. Maximum rank you can get is the same as the rank of your [Ectoplasmatic Form].
[Destabilization] r3. Upgrade of [Pain Transfer]. Maximum rank you can get is the same as the rank of your [Pain Transfer].
[Astral Breath] r1. when I get more talents i will put this at r2. An aoe attack that can hit everything within 25yards of you. However it has a long cooldown and is interruptable
[Thoughful Spirit] r3. Spammable skill with maximum of 5 charges which refills over time. Use it for burst damage.
This post has been edited 8 times, last edit by "iggulden" (Apr 9th 2015, 9:37am)

[Psychic Shock] r3. Instant cast basic attack is good as you will be moving alot in pvp
[Mental Link] r2. Increase damage to target by 20%. Used to combo with [Twin] or [Erase Memory]. Allows the use of [Erase Memory]
, a strong instant cast if the enemy hitpoint is less than 30%
[Pain Transfer] r3. High damage fast cast skill
[Twin] r1. Makes a weak copy of you and teleports you in a random direction. Use it to create distance from a close enemy.
[Concentration] r2. Gives charges to cast [Pain Transfer/Destabilization]. Use it whenever you can.
[Ectoplamatic Body] r2. Provides 11s damage absorbtion. Use it when your determination bar is full.
[Mental Pulse] r3. Knocksback and stuns
[Telekinetic Pull] r3. Pulls enemy to target location and knocksdown.
[Wall of Blades] r3. Aoe skill. Precast for burst damage.
[Temporal Acceleration] r3. Decrease cooldown of [Psychic Shock/Astral Venom] & [Erase Memory]. Also increase move speed. Combo with [Erase Memory]
[Astral Venom] r3. Upgrade of [Psychic Shock]
[Astral Body] r2. Upgrade of [Ectoplasmatic Form]
[Destabilization] r3. Upgrade of [Pain Transfer]
[Thoughful Spirit] r3. Gain 5 charges over time which can be spammed. Use for burst damage.
This post has been edited 11 times, last edit by "iggulden" (Apr 9th 2015, 9:43am)

[Psychic Shock] r3. Instant cast basic attack is good as you will be moving alot in pvp
[Mental Link] r2. Increase damage to target by 20%. Used to combo with [Twin] or [Erase Memory]. Grants combo [Erase Memory]
skill, a strong instant cast if the enemy hitpoint is less than 30%
[Pain Transfer] r3. High damage fast cast skill
[Concentration] r2. Gives charges to cast [Pain Transfer/Destabilization]. Use it whenever you can.
[Ectoplamatic Body] r3. Provides 11s damage absorbtion. Use it when your determination bar is full.
[Mental Pulse] r3. Knocksback and stuns
[Telekinetic Pull] r2. Pulls enemy to target location and knocksdown.
[Wall of Blades] r3. Aoe skill. Precast for burst damage.
[Seal of Health] r3. Party buff. Gives +30% hitpoints.
[Temporal Acceleration] r1. Decrease cooldown of [Psychic Shock/Astral Venom] & [Erase Memory]. Also increases move speed.
[Will Supression] r2. Use for maximum control effect bonus. Grants combo [Mental Explosion]
skill, a strong instant cast that can only be used on stunned or knocked down enemies
[Astral Venom] r3. Upgrade of [Psychic Shock]
[Astral Body] r3. Upgrade of [Ectoplasmatic Form]
[Destabilization] r3. Upgrade of [Pain Transfer]
[Thoughful Spirit] r3. Gain 5 charges over time which can be spammed. Use for burst damage.
This post has been edited 7 times, last edit by "iggulden" (Apr 9th 2015, 9:41am)
- stuns targets in a cone shape for 4 secs. 2min cooldown
- immune to physical for 5 secs. 2min cooldown
-immune to magic for 5 secs. 2min cooldown
- Grants 3 stacks of concentration. 3min cooldown
- Buff. Message appears when an invisible enemy is nearby or when an enemy has targeted you.
-Passive. Restores 1% mana every 8 secs.
- Spell. 20hr cooldown skill to resurrect allies out of combat. This post has been edited 4 times, last edit by "iggulden" (Apr 9th 2015, 9:29am)
(5min cooldown) which is like a more powerful ecto which removes most debuffs. Useful for PVP.
(3min cooldown) which heals you when you are below 35% health. Useful for PVE.
(40s cooldown) which teleports. Useful for PVP.
(45s cooldown) which allows you to absorb physical or magical damage. Useful for PVE. This post has been edited 2 times, last edit by "iggulden" (Mar 31st 2015, 2:57pm)